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Medicine
| Item | Cost | Supply | Weight | Effect |
|---|---|---|---|---|
| Poison, Lethal (dose) | 2 gp × potency | Uncommon | 1 | |
| Poison, Paralyzing (dose) | 7 sp × potency | Uncommon | 1 | |
| Poison, Sleeping (dose) | 5 sp × potency | Uncommon | 1 | |
| Healing Potion (dose) | 1 gp | Rare | 1 | Instantly heals 2D6 HP. Stronger potions heal more HP, but are more expensive. |
| Healer's Kit (10 uses) | 5 sp | Common | 1 | Required to avoid a bane on HEALING rolls for saving lives. Each attempt consumes a bandage. |
| Antitoxin (dose) | 5 sp | Rare | 1 | Grants Advantage to resist the effect of Poison for one shift. |